Gardens of Evil: See p78, additionally, all saves made against Ivana poisons are rolled with disadvantage.Ĭlosing the Borders: Ivana can close or open Borca’s borders once per day. Skills Deception +4, Insight +3, Investigation +3, Perception +3, Persuasion +4, Sleight of Hand +6, Stealth +6Ĭallous Genius: Ivana has advantage on Deception, Insight, Investigation and Persuasion rolls unless her opponent is acting selflessly. I’ve upped the implied CR (making them a deadly encounter all by themselves for a 1st level party) but the real challenge in taking them on would be the poison garden, or the house of automata. This pair aren’t described as being very scary at all. Want some real horror for D&D? Check out Grimdark.
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